

Last year, I set aside some time to work with some talented composers, artists, vocalists in order to create two Christmas-themed videos to celebrate the holiday. It’s Christmas!!! Merry Christmas, everyone!!! Last Edit: 4:50 PM PST (Added another video to the list of Christmas-themed Yandere Simulator videos!) Thanks for understanding! | 216 Comments Merry Christmas! It’s a little sad to say goodbye to her previous hairstyle, but ultimately, it’s the right thing to do. Please try to understand that I don’t want to do anything that would cause ill feelings between me and an artist that I respect. I’m aware that many people have become attached to Nemesis’ current appearance, and will very disappointed that her design needs to change.

Okay! Now that you have all of the information required to make an informed decision about this subject, here is a link to the poll so you can vote on the hairstyle that Nemesis should use from now on:

(You may recognize this as a modified version of Yandere-chan’s original hairstyle from 2014. In that build of the game, Nemesis will be using the following hairstyle: A new build of the game will be released very soon either on January 1st, or on January 2nd. While we’re waiting for one of my 3D modelling volunteers to model a new hairstyle for Nemesis, she will need to wear a temporary placeholder hairstyle on her head.

I’d like to ask the Yandere Simulator community to vote on what hairstyle we should use for Nemesis moving forward! But first, there’s one other thing I’d like to mention… (The artist of the illustration that inspired Nemesis told me that he’d approve of any of the above hair designs.) (#1 and #5 may look very similar, but there are differences #1 is more shaggy, and #1 is more tidy.) Here are the designs that he came up with: I’ve asked kjech, Yandere Simulator’s character artist, to design a new hairstyle for Nemesis. The artist of the illustration that inspired Nemesis told me that it’s okay for me to keep Nemesis’ current hair color and eye color, but that she requires a new hairstyle. I want to be respectful towards an artist whose work I admire, so I’ve decided to honor his request and modify Nemesis’ design. He told me that he felt uncomfortable with how similar Nemesis’ design was to his original design, and politely asked me to differentiate Nemesis from his character. I used that illustration as reference when I asked for the first official concept artwork of what Nemesis might look like.Ī few days ago, I was contacted by the artist of that illustration. While I was still just considering the idea of adding a “Hunter” or “Pursuer” to Mission Mode, and trying to imagine what she might look like, the girl from that illustration was the first thing that came to mind. It was an extremely memorable illustration, and I fell in love with it right away.
